iFactor
iFactor is a fun multiplication game. The board is populated with the all the products of the numbers 1 through 9. You try to get four-in-a-row before your opponent by multiplying two factors together.
iFactor is an excellent way to have some challenging, strategic fun while practicing multiplication.
Easy to learn! Fun way to practice multiplication! Challenge coworkers to settle disputes!
Now with online multiplayer!
What are you waiting for? Multiply factors. Capture products.
Play it in your browser now for free!
Or download it without DRM: Mac | Windows | Linux | Android
External Links
Steam (Mac, Windows, Linux) | Windows Store | Mac App Store | iOS/tvOS App Store | Amazon App Store | Google Play | itch.io
Screenshots
Tutorial
Version History
1.0.2 (Android Only)
Updated to the latest version of Unity and supporting libraries.
1.0.1
Fixed an issue with random matchmaking.
Fixed an issue where the no-DRM mac download was considered “damaged” by MacOS.
1.0.0
Added three computer opponents in varying difficulty levels.
Updated to the latest version of Unity and supporting libraries.
0.4.10 (Android Only)
Pressing the back button in the main menu will hide the app.
Updated to the latest version of Unity.
0.4.9
Updated to the latest version of Unity and supporting libraries.
0.4.6
Updated to the latest version of Unity and supporting libraries.
Added particle effects when capturing products.
Fixed an issue that could cause resuming a game to fail.
0.4.5
Re-built with the latest version of Unity and Photon multiplayer framework.
Fixed an issue that prevented an achievement from becoming unlocked.
0.4.4
Made the title bar and turn indicator dynamically resize with screen size.
Fixed an issue where the victory screen did not correctly fit the screen.
Fixed an issue where buttons could appear to be selected when actually not.
Fixed an issue where background app audio would be reduced when iFactor was in the foreground. (iOS only)
0.4.3
UI fixes for the Windows Store version.
0.4.2
Changed the menus to (hopefully) work better in various screen sizes.
0.4.1
Big UI overhaul!
Fixed controller support.
0.4.0
Added online multiplayer. Play in random matchmaking or private rooms!
Removed standalone downloads. Due to the extra effort put into making those, I am only making those available via various app stores for $0.99 each.
0.3.2
Improved container webpage for WebGL.
Fixed a bug where the bottom '1' button would not behave correctly.
Various UI improvements.
0.3.1
More allocated memory for WebGL.
Lots of UI changes, mainly so things look better on mobile version.
0.3.0
Controllers are now supported! (even in web browsers) Only the Xbox 360 controller has been tested so far.
The current game is now stored automatically. It can be recalled by using the new 'Continue' button.
Fixed another spelling mistake in the help text.
More UI enhancements.
0.2.0
The UI now scales to any aspect ratio.
More UI enhancements.
0.1.0
Resolved some spelling mistakes in the help text.
Some UI enhancements.
0.0.0
Initial Release